A Virtual Clinic 
Steps: 1 2 3 4 5 6 7 8 9 10

STEP 3: Painting Windows & Doors
Paint the window and door castings just like the siding was painted in the last step: a coat of Armor Sand, some rubber cement if you want peeling paint, and a coat of your finish color. After removing the rubber cement, an application or two of alcohol stain should be added to collect in the graining that you've added. (You did add some grain strokes with your razor or Xacto blade, right? No skimping here, it takes time to do the razor blade grain, but it's the small details that count! <g>)



Due to my choice of finish color, the peeling paint effect is fairly subtle on these castings, but it's there. One note: since posting the last step, I've been using Magic Masker instead of rubber cement.




The biggest reason is that until it dries, it maintains some color, so you can actually see where you are applying it, unlike the rubber cement which is always clear.Magic Masker is a latex product, so you remove it just like you remove rubber cement, with a rubber cement eraser.

Assemble the Wall Sub-Assemblies
Glue the Window and door castings in place. You can use anything that will bond styrene to wood, but I usually use my standard wood glue, yellow carpenter's glue. As long as you aren't putting stress on the joints, it works very well, and allows you to pop the windows out at a later time if you need to.

Next, glue the vertical siding to the base of the clapboard walls.






Make sure the ends of the clapboard walls line up well with the ends of the vertical siding. In the photograph above, there is poor alignment on the right side. Use the emory board to even up any mis-matched edges like this example. Be careful to keep the edges as straight and square as possible, as the edges of the main structure walls will be very important in assembly and finished appearance.

Lastly build up the freight door opening. Use some 2x6 or 3x6 and line the inside vertical edges of the door opening, then add 1x6 fascia trim to the top and sides of the door.



Finishing the 1x10 Siding
Secure some masking tape sticky-side up to a piece of cardboard, and line up some 1x10s as a preparation to airbrushing your finish color onto the siding. Add some rubber cement or Magic Masker to perhaps 1/3rd of these if you want to model some peeling paint. Below is a shot  of some 1x10s after they've been airbrushed with white, the masking material removed, and the boards lightly scraped with the edge of a razor blade. They have also been very lightly sanded with a piece of steel wool (just one or two light strokes per piece).





HOME
THE CONCEPT

CONSTRUCTION:
        BACKGROUND
        LIGHTING
        TRACKWORK
        SCENERY
        STRUCTURES
       
LOCOMOTIVES and
             ROLLING STOCK


       
LINKS

CONTACT
   

UPDATE REQUEST
Get email notification
of site updates!

Your Email Address:

Close up of  some installed siding.

This is a good time to decide just to what degree you want to model worn siding. Below is a heavily worn prototype building, and below that, an overview of the finished clapboard on the rear wall of the model.  While the prototype building isn't clapboard, the wear is similar, the the structure size is very close to the structure we're building.


Click image for a larger view.



Notice that on both the prototype and the model wall, the heaviest loss of paint is toward the bottom of the clapboard section. This is because on a small building especially, the roof overhang will help protect the paint higher up on the wall from sun, rain and wind, both on the side and end walls.  An exception would be that as the end wall gets wider, the roof overhang on the end offers less protection toward the middle of the upper parts of the wall, and obvious wear would be more likely. But on this structure, most of the wall areas higher than 8' or so will have less exposure to the elements than areas below 8'.

Let's Add Some Clapboard
We'll only add clapboards to the front and rear walls in this step. The corner fascia will be added to the end walls before adding the clapboards, so we'll save that for the next step.

Starting from the bottom of each wall, begin gluing clapboards into the milled areas of the siding. You can allow the ends to extend off the siding, as they can be trimmed by running a sharp razor blade down the rear of the siding.







When you get to the top of a window, cut a thin piece to fit the gap, as in the above two photographs.



When you get to the top of a wall, add the top piece of clapboard so the spacing between boards is the same as the lower boards, then flip the wall over and trim off the top overhang.

On the front wall, you'll have to carefully cut boards to fit between the window trim and door trim. Do this precisely so you have an exact fit. I usually lay a long piece against the door trim, and where the board passes over the window trim, I make an impression with the razor blade, so the resulting piece will be only about 1" scale too long for the correct fit. I'll do the actual cutting to length off the model, then test fit the piece again, making note of how much more needs to be cut for an exact fit. When working with such a small amount of excess to be trimmed, you'll be surprised at how easy it is to once again move the piece off the model, and place the razor blade in just the right place for the final trim.

A note about nail holes: You can determine where studs would be, and run a series of nail holes down the wall in these locations, but really--how many nail holes have you seen in worn structure walls in real life unless you're just a couple feet away? I'm of the opinion that in most instances, nail holes fall into the category of "characterization" rather than reality.

Next, we'll work on the end walls and the walls for the small addition. Step 4 should be posted around the last week of October (give or take!).


Ron Hildebrand
September 2004


Photographs made with Nikon D1x and Micro-Nikkor 60mm f2.8

Copyright 2004, Ron Hildebrand







.


 













.